How to Use
* Select the object, then go to Modifier List > FloorGenerator.
* For 3ds Max, copy the file FloorGenerator_max20xxbit.dlm to:
C:\Program Files\Autodesk\3ds Max 20xx\Plugins
Source: Cg-Source https://cg-source.com/
Description: FloorGenerator is a plugin for 3ds Max that generates floor objects made up of individual boards, which can be easily textured using MultiTexture. It is an excellent tool for architectural visualization, allowing you to create realistic floors that do not repeat obvious texture patterns and can be viewed up close without visible tiling or pixelation.
* Create floors inside any closed 2D spline shape or on flat objects.
* Control board width, length, and grout size individually.
* Randomly rotate, offset, and tilt boards.
* Interactive updates provide instant visual feedback.
* Randomly assign textures using the MultiTexture Map plugin.



