How to use:
-Select the object > Modifier list > FloorGenerator
-On 3ds max: Copy paste file FloorGenerator_max20xxbit.dlm to C:Program FilesAutodesk3ds Max 20xxPlugins
Source : Cg-source https://cg-source.com/
Description :FloorGenerator is a plugin for 3ds Max which generates floor objects consisting of individual boards which can easily be textured using MultiTexture. It’s a great tool if you’re doing architecture visualization and need to make floors that are NOT going to tile and that you can see up close without any pixilation.
– Create floors inside any closed 2D shape object, or on flat objects
– Control width, length, grout size individually
– Randomly rotate, offset and tilt boards
– Interactive update to get instant feedback
– Assign textures randomly using MultiTexture Map
Plugin | |
![]() |
|
100 KB | |
June 8, 2019 | |
149,976
|
|
Modern | |
73237 |